The information collected and arranged is found within Dungeon Magazine which makes it easier to find the correct adventure for your group.
This site is meant for Dungeon Masters only. If you are playing in an adventure, you shouldn’t be here 😛
All of the material that I have linked is publicly available.
One thing that the Dungeon Master should always do once a spreadsheet is open; Scroll to the far right and click on a Hyperlink!
I use the words module and adventure to mean the same thing. Modules and adventures both represent a story which will be role-played by players in conjunction with a story teller (the Dungeon Master).
By clicking on a Hyperlink, you are requesting an Excel 2016 spreadsheet or an Adobe Acrobat PDF. You should be prompted to save the file you selected to your machine so you can view it. If you don’t trust it to be free of viruses, please scan it (before using it).
If you don’t have Excel 2016 installed, you’ll need a viewer that will let you see the information that you download.
If the included hyperlinks suddenly stop working, if you own the Dungeon Magazine, you’ll appreciate this source of information as a bonus.
I’ve provided many ways to do a search. Due to mistakes made with the printing of the magazine; I’ve tried to edit the spreadsheets to show the errors made in the original magazine by linking to the correct location.
Once you have linked to the spreadsheet, you’ll find many methods of sorting the data. If you understand filtering in Excel, you can look at multiple columns at one time. This will allow you to sift through all of the possibilities and find the exact adventure your group is hungry for.
The top 8 methods to search for materials are on the web pages and are described below.
- Look By World – Interested in playing a Ravenloft or Greyhawk adventure? You can narrow your search by examining the Dungeon Magazine content to the World you want to use.
- Look By Published Date – Do you know when the adventure was put in a magazine? You can narrow your search by examining the Year (and Months) the Dungeon Magazine was created.
- Look By Character Level – Do you have a ragtag group of adventurers that are levels 6 to 8 but need content fast? You can narrow your searches to minimum and maximum levels needed to be successful by selecting By Character Level.
- Look By Character Quantity – Do you have 5 players one week then 8 players the next game session? You can narrow the search by character quantity and quickly find an ideal solution for both amounts of players.
- Look By Total Page Count – Did you want an adventure that lasts for 6 4-hour game sessions? This will give you some guidance: My design is 3 pages of material for one 4-hour game session. Accordingly, if you wanted to play a total of 6 game sessions (if playing 1 time per week), you will play for 6 weeks. Playing for 6 weeks would equal Dungeon Mastering a total of 18 pages (6 sessions X 3 pages) and would last for 24 hours of game time (6 sessions X 4 hours of game time).
- Look By Author – Do you like running adventures that one author wrote? Shrink the list of possible adventures by the Author’s name.
- Look By Magazine Issue # – Did your dog chew up your old Dungeon Magazine that had the adventures you wanted to use? See which magazine had a specific adventure. Use the electronic copy before putting a crinkle in your magazine (or worse).
- Look By Terrain – Did you want your adventurers to stay in the frigid cold? Occasionally, the DM might want a specific terrain to base their adventures. This will let you focus on the land and is broken into the following areas; Frost, Swamp, Tundra, Cavern, Dungeon, Forest, Desert, Cloud/Sky, Ocean, Lake, Jungle, Castle, and Ruins. This is a planned addition to the website.
The only Dungeon Magazine’s that are linked on this site are Dungeon issues 1 through 81 for material. However, that covers 1st and 2nd Edition AD&D adventures.
The master spreadsheet has as many details listed as possible. The following list gives you an idea;
- Required Alignment (This is for the party makeup unless otherwise noted)
- Shunned Alignment (This is for the entire party unless otherwise noted)
- Recommended Classes (This is the recommendation from the Author, sometimes a level is recommended)
- Shunned Classes
- Recommended Races (This is the recommendation from the Author)
- Needed Proficiencies (if party members do not have these, they can’t easily succeed)
- Needed Stats (This is usually main stats like Strength, Wisdom, Intellect, Constitution, Charisma or Dexterity)
These fields are included but are probably not well defined by the adventure’s author (most of these fields are listed as None on the spreadsheet);
- Adventure Populace
- Staged World
The spreadsheet information is evolving. Keep in mind, the following describes a few things that were done/being done;
- One module or adventure might be listed more than once on the master spreadsheet. This was done according to the information written about the adventure and how it could be used.
- I did not proofread all of the adventures. I do not know the best answer for making a decision. Do yourself a favor, “READ THE ADVENTURE!”
- Use material associated with Dungeons and Dragons or Advanced Dungeons and Dragons 1st or 2nd Edition if you decide to change an adventure. The rule changes found in version 3, 3.5, 4 and 5 will cause you to lose sleep if you are trying to use them in conjunction with this material. However, if a Dungeon Master gets energetic enough they could be adapted.
- I am still revising the content by revisiting the adventures and trying to find the information not listed on the spreadsheet. I wanted to get something online even if it wasn’t perfected.
At some point, I would like to offer revised electronic copies of maps and other handouts. However, I am not a skilled cartographer or calligraphist.