Category Archives: By Worlds

Arrangement of adventures by the game world.

Game worlds include all of the following;

Advanced Dungeons and Dragons 1st and 2nd Edition
Al-Qadim
Dark Sun
Dragonlance
Dungeons and Dragons Basic, Expert, Companion, Master and Immortals Editions
Forgotten Realms
Greyhawk
Oriental Adventures
Planescape
Ravenloft
Spelljammer

Intro

Intro – For Dungeon Masters Only!

Dungeon Magazine has many adventures which make it easier to find the correct adventure to Dungeon Master for your group.

This site is meant for Dungeon Masters only.  If you are playing in an adventure, you shouldn’t be here 😛

All of the material that I have linked is publicly available.

One thing that the Dungeon Master should always do once a spreadsheet is open;  Scroll to the far right and click on a Hyperlink!

I use the words module and adventure to mean the same thing.  Modules and adventures both represent a story which will be role-played by players in conjunction with a story teller (the Dungeon Master).

Hyperlinks and Required Applications

By clicking on a Hyperlink, you are requesting an Excel 2016 spreadsheet or an Adobe Acrobat PDF.  You should be prompted to save the file you selected to your machine so you can view it.  You should scan the file for viruses before using it.

If you don’t have Excel 2016 installed, you’ll need a viewer that will let you see the information that you download.

If the included hyperlinks suddenly stop working, if you own the Dungeon Magazine, you’ll appreciate this source of information as a bonus.

Data Arrangements

I’ve provided many ways to do a search.  Due to mistakes made with the printing of Dungeon Magazine; I’ve tried to edit the spreadsheets to show the errors made in the original magazine by linking to the correct location.

Once you have linked to the spreadsheet, you’ll find many methods of sorting the data.  If you understand filtering in Excel, you can look at multiple columns at one time.  This will allow you to sift through all of the possibilities and find the exact adventure your group is hungry for.

Search Methods to find a dungeon

  1. Look By World –  Interested in playing a Ravenloft or Greyhawk adventure?  You can narrow your search by examining the Dungeon Magazine content to the World you want to use.

  2. Look By Published Date –  Do you know when the adventure was put in a magazine?  You can narrow your search by examining the date the Dungeon Magazine was created.

  3. Look By Character Level –  Do you have a ragtag group of adventurers that are levels 6 to 8 but need content fast?  You can refine your search and focus on minimum and maximum levels.

  4. Look By Character Quantity – Do you have 5 players one week then 8 players the next?  You can narrow the search by character quantity and quickly find an ideal solution for both amounts of players.

  5. Look By Total Page Count – Did you want an adventure that lasts for 6 4-hour game sessions?                                                                                                                                                                                                                                  The following is a breakdown if you wanted to play a total of 6 4-hour game sessions (if playing 1 time per week). Playing for 6 weeks would equal Dungeon Mastering a total of 18 pages (6 sessions X 3 pages) and would last for 24 hours of game time (6 sessions X 4 hours of game time).

  6. Look By Author –  Do you like running adventures that one author wrote?  Shrink the list of possible adventures by the Author’s name.

  7. Look By Magazine Issue # – Did your dog chew up your old Dungeon Magazine that had the adventures you wanted to use?  See which magazine had a specific adventure.  Use the electronic copy before putting a crinkle in your magazine (or worse).

  8. Random Dungeon Generation –  Terrains are defined as;  Cities, Frost-land, Swamp, Tundra, Cavern, Dungeon, Forest, Desert, Cloud/Sky, Ocean, Lake, Jungle, Castle, and Ruins.  This is a planned addition to the website.

Accessible Materials

game worlds2
Titles for game worlds

Dungeon Magazine’s that are linked on this site are Dungeon issues 1 through 81 for material.  However, that covers 1st and 2nd Edition AD&D adventures.

The master spreadsheet has as many details listed as possible.  The following list gives you an idea;

  1. Required Alignment
  2. Shunned Alignment
  3. Recommended Classes
  4. Shunned Classes
  5. Recommended Races
  6. Required Proficiencies
  7. Needed Stats
  8. Required Gear

Undefined Issues

Some fields are listed in the spreadsheet but are not well defined by the adventure’s author (most of these fields are listed as None on the spreadsheet);

  1. Adventure Populace
  2. Staged World

Caveats

The spreadsheet information is evolving.

  • A module or adventure can be listed more than once on the master spreadsheet.  This was done according to the information written about the adventure and how it could be used.

  • I did not proofread all of the adventures.  I do not know the best answer for making a decision.  Do yourself a favor, “READ THE ADVENTURE!”

  • Use material associated with Dungeons and Dragons or Advanced Dungeons and Dragons 1st or 2nd Edition if you decide to change an adventure.  The rule changes found in version 3, 3.5, 4 and 5 will cause you to lose sleep if you are trying to use them in conjunction with this material.  However, if a Dungeon Master gets energetic enough newer rules could be adapted.

  • I am still revising the content by revisiting the adventures and trying to find the information not listed on the spreadsheet.

At some point, I would like to offer revised electronic copies of maps and other handouts.  I am not a skilled cartographer or calligraphist. As a result, this is on the back burner.